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Justin Cellona

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Latest activity by Justin Cellona
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    Justin Cellona created an article,

    How do I use dashboard Heatmaps?

    Scene Heatmaps: View user position data back over your scene(s). Available for All Tiers Heatmaps allow you to visualize virtual world position events directly over each scene. This analysis tool a...

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    Justin Cellona created an article,

    How do I use Custom Dashboard Pages?

    Custom Pages: Create and save custom dashboard pages to make the most out of your data Available for all tiers Custom dashboard pages allow you to design and save your most important visuals all in...

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    Justin Cellona created an article,

    How do I use Sequences?

        Sequences: Uncover more insights about your users’ journey with the new Sequence tool Available for all tiers Sequences allow you to better understand what percent of your audience is completin...

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    Justin Cellona created an article,

    Viewing 360 Video Heatmaps

    To view 360 video heatmaps, click on the "Video Heatmap" page on the dashboard. Once you have already sent 360 video data to our servers, you can upload the video to the dashboard. First, select th...

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    Justin Cellona created an article,

    How to track 360 videos

    In Unity, we support 360 video tracking if using Unity's native VideoPlayer component. To track a 360 video, use the Observer_360Video script. This script works with 360 videos that use either the...

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    Justin Cellona created an article,

    Does Observer store data locally if the device is offline?

    Yes, if the device is not connected to the internet or fails to send for any reason, Observer will store the data locally on the device. The next time the application is opened, Observer will attem...

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    Justin Cellona created an article,

    Can I pass in my own unique user identifier? (UE4)

    Observer stores a random unique identifier on the end-user's hardware device to differentiate users. You can use our SetCustomUserHandle() function to attach your own unique identifier to a user. T...

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    Justin Cellona created an article,

    Can I pass in my own unique user identifier? (Unity)

    Observer stores a random unique identifier on the end-user's hardware device to differentiate users. You can use our SetCustomHandle() function to attach your own unique identifier to a user. The S...

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    Justin Cellona created an article,

    Toggling Support for SteamVR, Oculus, and other SDKs

    Our Unity plugin has support for popular VR SDK's including the SteamVR plugin, Oculus SDK, VRTK, and NewtonVR. If you are using one or more of these SDK's in your project, we leverage them by auto...

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    Justin Cellona created an article,

    What's the difference between the data I get from Observer and the data I get from Oculus?

    We know that many developers distribute their apps via the Oculus store so we wanted to outline the main differences between the Oculus analytics dashboard and our own. This goal of this table is t...